#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
public class MenuGC : MonoBehaviour
{
[MenuItem("MyMenu/Doit")]
static void DoIt()
{
Debug.Log("Hello world");
}
}
#endif
C#
복사
Reference
https://docs.unity3d.com/Manual/upm-api.html
https://debuglog.tistory.com/28